Game development has one of my active hobbies for many years. I know how a little to model (Blender), program (various), work with a raster (GIMP) and texturing (Substance Painter)..., to a lesser extent, but still I know the basics of 2D vector graphics (Inkscape), preparing audio samples (Audacity), video editing (various).
Despite the fact that I have been into game development for many years, I have been worked on one single project for almost all this time. This is a very large and ambitious project that is not commensurate with the capabilities of one person..., but I just liked doing it. This is a long and awkward story about how I first started developing a game, and much later gained the skills to develop it. It was a dream project and it was a fan project. But not so long ago, I decided to start a second project, smaller and more realistic for an indie developer... but most importantly, licensed clean.
Like any person, I wanted to talk about what I do and there was a time when I created and updated a site for my project... but it was a waste of time. Therefore, I chose itch.io as a more specialized and suitable platform for such publications. In addition to game projects, I am engaged in creating content for games, some of this content does not belong to my projects, so I can share it.